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Author
Language
English
Description
The world should be the driving curriculum in our schools. Assignments should be authentic, have real-world connections and encourage students to create meaningful work. Accordingly, texts read in school should go beyond fiction and nonfiction, and include podcasts, popular culture, games and films to help students build writing and critical-thinking skills. New Realms for Writing features a variety of teacher-created resources and samples of student...
Author
Language
English
Description
Literacy is at the heart of education, and what better way to teach this important subject than through the motivational techniques built into gamification?
With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamification strategies, demonstrating how teachers can use gaming tools and activities to improve literacy and content learning.
This friendly, accessible guide provides classroom educators...